Can I add one little comment. Sam, If you find a "portable" XML parser you will not only use it in GWT, but you also can use it whatever: Android client, iOS client (there are compilers), GWT client
This is what I'm trying to do now is to move more of our code to "multi-platform" package. On Sunday, February 21, 2016 at 12:07:02 PM UTC+3, Sam Wootton wrote: > > Thank you all for your prompt, and very helpful responses. It's very much > appreciated! > > Thanks for explaining not just the "how", but the "why" too. Hopefully > it's saved me lots of blood, sweat and tears. If I get stuck, ill be sure > to ask. > > Regards, Sam > > On 20 February 2016 at 17:08, Kirill Prazdnikov <[email protected] > <javascript:>> wrote: > >> Hi Sam, >> >> Think of it differently. >> GWT is a java compiler at first. You live in a HTML5 system. >> This system supports String operations (so that JSON+XML). >> It supports File Download\Uploads (and binary). >> It supports HTTP requests. >> It supports DOM, Canvas rendering, WebGL + 3D VR + Web 3d Audio, e,t,c. >> >> As a result all of that is supported in GWT. >> >> Right ? >> >> -- You received this message because you are subscribed to the Google Groups "GWT Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/google-web-toolkit. For more options, visit https://groups.google.com/d/optout.
