I have quite a large app being developed, and requires various large
images to be displayed at certain times.

As the app (rather, a educational game) has a login screen, it makes
sense to start loading the images while the user is login in, and in
the order of the images appearance.

I thought I handled this ok with a while loop, going over a list of
images and using ;
Image.prefetch(URL);
To get the images ready.

However, from what I can tell, this is slowing down some systems (CPU
wise). I think this is because I'm effectively telling all the images
to load at once without a pause.
Whats the best practice for loading a large number of images in a set
order?

You can actualy see the game here;
http://www.cuyperscode.com/CuypersCode2/CCIIstart.html
But its in Dutch.



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