I have quite a large app being developed, and requires various large images to be displayed at certain times.
As the app (rather, a educational game) has a login screen, it makes sense to start loading the images while the user is login in, and in the order of the images appearance. I thought I handled this ok with a while loop, going over a list of images and using ; Image.prefetch(URL); To get the images ready. However, from what I can tell, this is slowing down some systems (CPU wise). I think this is because I'm effectively telling all the images to load at once without a pause. Whats the best practice for loading a large number of images in a set order? You can actualy see the game here; http://www.cuyperscode.com/CuypersCode2/CCIIstart.html But its in Dutch. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Web-Toolkit?hl=en -~----------~----~----~----~------~----~------~--~---
