As far as I can judge this is more a cosmetic issue but it might have 
implications that I don't understand/see yet.

I have a vertical panel that serves as a container for a small image and a 
number label.

As member I have a 

private Canvas thumbnailCanvas;
private ResizeLayoutPanel rlp = new ResizeLayoutPanel();

and in the constructor I create the canvas with and add both the canvas and 
the label to the vertical panel

rlp.add(thumbnailCanvas);
this.add(rlp); // this is the vertical panel
this.add(pageNoLabel);


JavaScriptObject imageBitmap = image.getImageBitmap();
Context2d ctx = thumbnailCanvas.getContext2d();
ctx.drawImage((ImageElement)imageBitmap, 0, 0);

this works fine BUT when inspecting the HTML elements the canvas has a 
dimension of 300x150 and if I resize the canvas before I draw the bitmap to 
it, the bitmap dimension it gets squished as if I squished the canvas 
instead of resized it.

-- 
You received this message because you are subscribed to the Google Groups "GWT 
Users" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
Visit this group at https://groups.google.com/group/google-web-toolkit.
For more options, visit https://groups.google.com/d/optout.

Reply via email to