As far as I can judge this is more a cosmetic issue but it might have implications that I don't understand/see yet.
I have a vertical panel that serves as a container for a small image and a number label. As member I have a private Canvas thumbnailCanvas; private ResizeLayoutPanel rlp = new ResizeLayoutPanel(); and in the constructor I create the canvas with and add both the canvas and the label to the vertical panel rlp.add(thumbnailCanvas); this.add(rlp); // this is the vertical panel this.add(pageNoLabel); JavaScriptObject imageBitmap = image.getImageBitmap(); Context2d ctx = thumbnailCanvas.getContext2d(); ctx.drawImage((ImageElement)imageBitmap, 0, 0); this works fine BUT when inspecting the HTML elements the canvas has a dimension of 300x150 and if I resize the canvas before I draw the bitmap to it, the bitmap dimension it gets squished as if I squished the canvas instead of resized it. -- You received this message because you are subscribed to the Google Groups "GWT Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/google-web-toolkit. For more options, visit https://groups.google.com/d/optout.
