I am not sure that will work.  Different puzzles might have completely 
different layouts.

For example, I am designing my Diagonal Slitherlink puzzle to be completely 
contained
in the GWT UI, but I am envisioning the TripleCross puzzles to have the 
clues in the HTML
below the UI.


I cannot think of how that would influence this - if each HTML page has its 
own layout as you already have it, but all load "games/games.nocache.js", 
and the entrypoint there tests the name of the HTML page that loaded it to 
decide what to do next, the rest of the code and module could be shared. If 
the layout instead were in the entrypoint code, then the "branches" of the 
switch case would initialize the layout based on which page it was on. 
Either way, not an impediment to this strategy. 

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