On 24 mar, 13:43, denis56 <[email protected]> wrote:
>
>         private Timer timer = new Timer() {
>                 @Override
>                 public void run() {
>                         blinkBlinkables();
>                 }
>         };
> timer.scheduleRepeating(500);
>
> In this case I am using scheduleRepeating instead of schedule since
> the code flow is not asynchronous, as I think.

Unless blinkBlinkables is really fast and given the low interval (semi-
second), I'd use a timer re-scheduling itself, as you did with your
RPC call:
new Timer() {
   public void run() {
      blinkBlinkables();
      this.schedule(500);
  }
}.schedule(500);

> I though that having 2 timers running along each other may be causing
> the problems, should it? Maybe it is better to have just one that
> would run two separate tasks (updates and blinking) or I am missing
> something?

It would needlessly complicate your code and I doubt it'd change much
thing (the above change might have a more noticeable effect).
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