A browser will fetch all resources from a page before executing any
Javascript.  So move those images into an ImageBundle (you'll get better
performance too) or use the Image widget (equivalent to the <img> in HTML)
to add your images using Javascript.

On Tue, Apr 14, 2009 at 7:45 PM, Jeff Chimene <jchim...@gmail.com> wrote:

>
> On 04/14/2009 04:31 PM, Dominik Steiner wrote:
> > Thanks Jeff for your response,
> >
> > the problem is that the images are within the html page and the gwt
> > module is just a component that has to be included into that html
> > page. So what i would need would be a way that the onModule() method
> > of that gwt component is triggered without having to wait that the
> > images from the html host page finish loading.
> >
> > Thanks
> >
> > Dominik
> >
> How about a bootstrap page that displays a "loading..." message,
> preloads the images, then loads the problem child?
>
> Do you have /any/ control over the contents of that page? W/O rewriting
> or encapsulating it, I think you're SOL.
>
> >
>

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