Have you tried to wrapp the treeitem and then add the mouse listener
to the wrapper? it should work like you want :)

On Jul 9, 3:32 pm, ProtoLD <[email protected]> wrote:
> Is there any response on this?  Working as intended...somehow?  Even
> though it doesn't work?
>
> On Jul 8, 4:03 pm, ProtoLD <[email protected]> wrote:
>
>
>
> > I need to add a mouselistener to my tree items that pops up a mini-
> > menu to the side of the tree item.  On this menu there will be 3 icons
> > that are clickable with different actions.  I'm not asking for someone
> > to write this for me, I've done it about 30 times or so, but cannot
> > get around IE/GWT browser issues.  Honestly the IE issue is more
> > important.  The problem is this, if I apply the mouselistener to the
> > table, it considers it a "mouseout" when moving over spaced out areas
> > between the name and the new icons.  An example is this:
>
> > (dashes are spaces)
>
> > ENCOMPASSING FLEXTABLE
> > { XXXNAMEXXX---ICON1---ICON2---ICON3 }
>
> > If I move from "name" to "icon1" it acts as a "mouseout" in IE and the
> > gwt browser (not in firefox, but I need IE for the job).  This is
> > using the sinkEvents method on the encompassing table.  The same
> > applies if I try doing it to the name icon alone, although for more
> > obvious reasons.  The second problem is, the Button class for whatever
> > reason doesn't have a mouselistener, and the HTML class doesn't seem
> > to respond nearly as well to clickevents after it's been reset a few
> > times (because the icons should vanish when you go to another element
> > or outside the tree).
>
> > I've looked at the Google quick-tips and tried applying the same
> > knowledge here, but nothing seems to deal with the problems of adding
> > multiple items on the same tree item as you mouseover and still having
> > the mouselistener "mouseover" and "mouseout" events working
> > correctly.  If anyone has a solution for this problem...even (ugh)
> > upgrading to 1.6 (I'm running 1.5.x), I will take it at this point.
>
> > The ONLY thing I have gotten to work even halfway decently is a timer
> > that makes them disappear after two seconds, but this was deemed
> > unacceptable unfortunately.
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