Probably if you obscure the score internally as octal, you don't need anything more (encryption, server-based score, etc.). If your game is a gambling game and money is at stake, you would need to redesign it with tighter security. If it's a "just for fun" game, simple obsfucation of the score and Google's obsfucation of the code is sufficient to deter anyone poking around with firebug.
On Aug 3, 3:45 pm, CoolDude <[email protected]> wrote: > do i still need to use the method that you suggested > Integer.toOctalString() for setValue(), in the case, i already use > obscure for my score even though it is stored in int? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/Google-Web-Toolkit?hl=en -~----------~----~----~----~------~----~------~--~---
