850k is nothing, it's the size of many images or photo's, as hazy1
said, compression will reduce the size dramatically,
( I moved compression from the app server to my fronting Apache and
it's much more efficient )
and you can also set the expires header on the GWT html/js to some
future date ( a week or month )
( but do not set it on files that contain .nocache. )

once my app is loaded and cached properly, it's up on the screen with
all the required RPC traffic
amounting to a a total network xfer of only 4k!!! ( as reported by
firebug )



On Nov 13, 2:14 pm, hazy1 <[email protected]> wrote:
> Our code size, uncompressed is several megabytes.  We compress and
> cache it (both on the client and on the server - cache the zipped file
> in memory).  It is not much trouble after doing this.
>
> On Nov 12, 6:48 pm, Edgenius <[email protected]> wrote:
>
>
>
> > I am very excited for code split feature on Gwt 2.0 as the HTML code
> > size after compiled already bloats to 850k. I give a quick try but it
> > looks not work like a breeze. I know I have to do more research. I
> > don't use lots of third party libraries, actually, only 2 libraries:
> > GWT-DND, GWT-LOG. My GWT client code is about 350 classes.
>
> > So, do you have any good practice to reduce code size? Does code split
> > give you very good result?
>
> > Or just tell us what is your compiled code size and how many your
> > classes...

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