You mean when make the same async call through the runAsync then the
downloaded script will be used? because since the runAsync call is linked to
a button click every time the button is clicked the runAsync call will be
triggered isnt it?

Regards,
bala.

On Sun, Dec 6, 2009 at 3:00 PM, Qian Qiao <[email protected]> wrote:

> On Sun, Dec 6, 2009 at 17:28, balachandra maddina <[email protected]>
> wrote:
> > Hi There,
> >   If im using the runAsync to load a particular script based on a click
> then
> > every time i click the script is getting downloaded freshly and getting
> > loaded. is there a way to manage this behavior like to check if
> > that particular object is loaded or not?
> > i thought of using a hashmap to keep the objects that are loaded through
> > the runAsync  call, but that doesnt seems a good idea as the map will be
> > holding all the script that is loaded through all runAsync calls and get
> > heavy. is there a better way to manage the script loaded through
> > the runAsync call?
> > Your help is appreciated.
> > Thank you,
> > bala.
> >
>
> The downloaded script is cached. So it requires nothing special in your
> code.
>
> HTH.
>
> -- Joe
>
> --
> Two things that are infinite, the universe and my stupidity, and I'm
> not sure about the universe.
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