See Event.addNativePreviewHandler (or something like that). This will capture every DOM event. You can handle your keyboard events there.
On Dec 13, 4:47 pm, Dorinel <[email protected]> wrote: > How should I handle global keyboard event (for a game) it seems it's > possible as there is a game, Hornet Blast: > > http://allen-sauer.com/com.allen_sauer.gwt.game.hornetblast.HornetBla... > > which is said is done in GWT and which does this. -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
