See Event.addNativePreviewHandler (or something like that). This will
capture every DOM event. You can handle your keyboard events there.

On Dec 13, 4:47 pm, Dorinel <[email protected]> wrote:
> How should I handle global keyboard event (for a game) it seems it's
> possible as there is a game, Hornet Blast:
>
> http://allen-sauer.com/com.allen_sauer.gwt.game.hornetblast.HornetBla...
>
> which is said is done in GWT and which does this.

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