Could you give us small step by step guide how to make gwt 2.0 development mode working with gwt RPC and JBoss ejb beans? I never got it to work. On Thu, Jan 7, 2010 at 5:47 PM, Fushion <[email protected]>wrote:
> Well, I started about 2 years ago, just a few hours a month trying out > various GWT things and gradually upgrading to newer GWT versions (1.3 > - 1.4 - 1.5 - 1.6 - 1.7 - 2.0). > > Upgrading was always easy as I found out. The only hard part was > getting Jetty to communicate with my JBoss application server in > developmode, but that seems to work just fine now. > Debugging is a lot easier now that OOPHM is implemented in 2.0. I > would REALLY encourage people to start using it as it makes developing/ > debugging in various browser simulatious a no brainer and saves a lot > of time! I only have to start the development-mode once a day and > start 4 browsers to connect to it. > > Most time is spend on CSS styling, as that is still the main problem > when developing for web browsers today. > The page is still in quirks mode (transitional html) as I found out > that it gives me the most consistent UI on all browsers I tested on > (IE6, IE7, IE8, Firefox, Chrome and Safari). > One of the future improvements will be to set the page in standards > mode (html or xhtml), but my first impression on that is that IE7 is > very buggy in that area, especially when trying to do a centered > layout. I hope MS will give IE7 a firm kick out of the browser > world... ;-) > > The game still uses a lot of pre 2.0 options, but this will be > upgraded over the next weeks (e.g. *LayoutPanels, more UiBinding and > ClientResource integration ). > > The GWT things that you are able to see in the game include: > - GlassPanels (in various ways) > - Timers > - RunAsync > - Popups > - History management > - GWT RPC (no deRPC yet...) > - Paging tables > - ImageBundles (still pre 2.0) > - MenuBar > > If I had all the tools and ideas I used in the game at the beginning > of development, I estimate that it would have taken me 2-3 months full > time to develop it (client AND server code, don't underestimate your > server coding....) > > Menno. > > On 7 jan, 11:28, mariyan nenchev <[email protected]> wrote: > > Nice. > > How much time the game took to be designed and developed? > > > > On Thu, Jan 7, 2010 at 3:40 AM, Fushion <[email protected] > >wrote: > > > > > > > > > I started playing around with GWT since version 1.3 just fooling > > > around with the code and trying out some various things. > > > One thing I did was starting to develop a browser game, so I could see > > > how things worked out in a real application instead of just mocking up > > > some fancy gadgets. > > > > > Well, one thing led to another and now it is starting to look like an > > > actual application. > > > You can find it onhttp://lacesfirst.com > > > > > It is an online football manager game where you can manage a football > > > team. > > > You can train players, hire employees, change formations and tactics, > > > sell/buy players, change the lineup of your team, upgrade your stadium/ > > > shops etc. > > > The games are simulated every day at specified times and take into > > > account the tactics and linup of your team (and the opponents' team). > > > The teams and players are all fictional and randomly generated, as > > > there is no way I want to get into licencing troubles with the NFL > > > ofcourse. > > > > > One thing to notice is that the entire game (client and server code) > > > is made of 100% Java (Using EJB3on server side). > > > This made it possible to have just one servlet containing about 40 > > > lines of code that just calls a SessionBean on the EJB server. > > > Also the code of the data model is used in both client and server > > > side, so no extra DTO objects were needed. > > > All this makes the code very slim and manageble. > > > It is not exactly a UI that you would find in a typical GWT > > > application though... > > > > > The game is still in beta as there are many things that can be made > > > better, but it is playable anyway. > > > Have fun! > > > > > Greetz, > > > > > Menno. > > > > > -- > > > You received this message because you are subscribed to the Google > Groups > > > "Google Web Toolkit" group. > > > To post to this group, send email to > [email protected]. > > > To unsubscribe from this group, send email to > > > [email protected]<google-web-toolkit%[email protected]><google-web-toolkit%2Bunsubs > [email protected]> > > > . > > > For more options, visit this group at > > >http://groups.google.com/group/google-web-toolkit?hl=en. > > -- > You received this message because you are subscribed to the Google Groups > "Google Web Toolkit" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]<google-web-toolkit%[email protected]> > . > For more options, visit this group at > http://groups.google.com/group/google-web-toolkit?hl=en. > > > >--
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