Hi any people out there targeting mainly iPhone and other devices such as Android phones?
I have been working on an app that works without fail on desktop browsers and on iPhone when it is connected by wireless network. Frustratingly it will sometimes fail to run when connected by 3G. The symptom is you load the page and just get a blank screen. iPhone debugging is limited, but turning on the dev console displays no errors. Of course the emulator connects over broadband so cannot reproduce it there. Switch back to wireless and it works. It will not always fail in 3G, sometimes it works all day but other days not at all (without me having uploaded a new version of the app), but as stated before will always run under wifi. I have checked the size of downloads in firebug and dont think that is an issue as they are really small and there are no related timeout messages in my server logs, however I am wondering if iPhone maybe has some sort of more aggressive caching strategy when running under 3G and am currently investigating this. Unfortunately I can't provide a link yet, maybe in a week or two, and am mainly interested to see if anyone else experiences this at all. Grant
-- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
