i had the same problem and i dont think it has a solution since the events are sent from the browser and if they are wrong then theirs nothing to do about it
On 13 אפריל, 09:35, fonghuangyee <[email protected]> wrote: > http://www.farbtube.com > > this is the demo, or should i use a canvas? > Anyone know how to implement it? > > On Apr 13, 3:45 pm, fonghuangyee <[email protected]> wrote:> > addMouseMoveHandler(new MouseMoveHandler() { > > > @Override > > public void onMouseMove(MouseMoveEvent event) { > > System.out.println("X : " + event.getX()); > > > }); > > > My problem is, if i move my mouse very fast, i cant receive every > > MouseMoveEvent. > > As the code above, i aspect: > > 0,1,2,3,4,5,6 > > > But when i move very fast, i will get > > 0, 5, 15, 20, 50..... > > > I am doing a simple app as Window Paint. > > I need to detect every MouseMoveEvent so that i can do drawing on the > > page. > > > Thanks. -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
