i had the same problem and i dont think it has a solution since the
events are sent from the browser and if they are wrong then theirs
nothing to do about it

On 13 אפריל, 09:35, fonghuangyee <[email protected]> wrote:
> http://www.farbtube.com
>
> this is the demo, or should i use a canvas?
> Anyone know how to implement it?
>
> On Apr 13, 3:45 pm, fonghuangyee <[email protected]> wrote:> 
> addMouseMoveHandler(new MouseMoveHandler() {
>
> >         @Override
> >         public void onMouseMove(MouseMoveEvent event) {
> >                 System.out.println("X : " + event.getX());
>
> > });
>
> > My problem is, if i move my mouse very fast, i cant receive every
> > MouseMoveEvent.
> > As the code above, i aspect:
> > 0,1,2,3,4,5,6
>
> > But when i move very fast, i will get
> > 0, 5, 15, 20, 50.....
>
> > I am doing a simple app as Window Paint.
> > I need to detect every MouseMoveEvent so that i can do drawing on the
> > page.
>
> > Thanks.

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