No, forgot about those (I check them)... but I have some more info
now... I can trigger the big sprites by changing the size of the image
(thats repeated) e.g.

image 62 x 60 px  triggers big sprite
image 500 x 60 px no big sprite...

On Jul 9, 1:02 pm, Frederic Conrotte <[email protected]>
wrote:
> Did you check your Compile reports ?
>
> http://code.google.com/webtoolkit/release-notes.html#Release_Notes_2_...
>
> On Jul 9, 1:55 pm, DaveC <[email protected]> wrote:
>
> > Hello,
>
> > This is really just a heads up...
>
> > We are currently developing a large/complex GWT app and are making use
> > of ClientBundle, CssResource and ImageResource. We've run into an
> > issue where by GWT is generating massive sprite images (for instance
> > one is 163,000 x 300 pixels) - which obviously causes memory problems
> > in the compiler, dev mode and in browsers tyring to load/render this
> > image.
>
> > There is something specific about our Widget/CSS structure that is
> > causing GWT to do this - we haven't found out what it is yet (we have
> > widgets that nest HorizontalPanel/VerticalPanel/FlowPanel/ScrollPanel
> > and some are positioned absolutely and some are relative etc, etc).
>
> > Does anyone know if there is any debug that can be turned on (in the
> > compiler) that maybe hints at what is wrong?
>
> > Or has anyone come across this problem before?
>
> > I was going to submit a bug, but until I can find out what causes this
> > there isn't any point doing that.
>
> > Cheers,
> > Dave

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