No, forgot about those (I check them)... but I have some more info now... I can trigger the big sprites by changing the size of the image (thats repeated) e.g.
image 62 x 60 px triggers big sprite image 500 x 60 px no big sprite... On Jul 9, 1:02 pm, Frederic Conrotte <[email protected]> wrote: > Did you check your Compile reports ? > > http://code.google.com/webtoolkit/release-notes.html#Release_Notes_2_... > > On Jul 9, 1:55 pm, DaveC <[email protected]> wrote: > > > Hello, > > > This is really just a heads up... > > > We are currently developing a large/complex GWT app and are making use > > of ClientBundle, CssResource and ImageResource. We've run into an > > issue where by GWT is generating massive sprite images (for instance > > one is 163,000 x 300 pixels) - which obviously causes memory problems > > in the compiler, dev mode and in browsers tyring to load/render this > > image. > > > There is something specific about our Widget/CSS structure that is > > causing GWT to do this - we haven't found out what it is yet (we have > > widgets that nest HorizontalPanel/VerticalPanel/FlowPanel/ScrollPanel > > and some are positioned absolutely and some are relative etc, etc). > > > Does anyone know if there is any debug that can be turned on (in the > > compiler) that maybe hints at what is wrong? > > > Or has anyone come across this problem before? > > > I was going to submit a bug, but until I can find out what causes this > > there isn't any point doing that. > > > Cheers, > > Dave -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
