I tried SOYC and it seems that gxt library is occupying most of the
space but dont know how to optimize that. It wasnt a problem in
version 1.7.1 of gwt. What make the same code base producing a larger
size script at a latter version of gwt?

On Nov 30, 9:23 am, jhulford <[email protected]> wrote:
> There's probably something that's not getting pruned by the compiler
> (dead code eliminated) that was before as a result of modifications
> you had to make to use 2.1 or perhaps a difference in the compiler in
> 2.1.
>
> I'd use the Story of Your Compile (SOYC) output to check and see
> what's getting included and see if there's something that's getting
> sucked in that shouldn't be.
>
> On Nov 29, 2:45 pm, Jewel <[email protected]> wrote:
>
> > Hi,
>
> > We are developing a small application using gwt 1.7.1. The GWT
> > compiler is generating .chache.html file for 6 permutation each one
> > having size around 1 mega bytes. Wen we upgraded the gwt version to
> > 2.1 suddenly we observed that the size of the .cache.html file got
> > increased to 2.8 mega bytes for all the permutations.
>
> > We are using following libraries,
>
> > gxt,
> > GwtFacebook,
> > gwt-dnd,
> > gwt-voices,
>
> > I have searched over this groups but haven't got anyone with same
> > problem. Does anyone have any idea, what the problem can be? We are
> > not getting any clue.
>
> > Thanks.

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