Well, in my case the activity is not equals because it's like a wrapper
activity that calls another activities :(

On Wed, Feb 9, 2011 at 4:01 PM, Thomas Broyer <[email protected]> wrote:

>
>
> On Wednesday, February 9, 2011 7:04:07 PM UTC+1, Ale wrote:
>>
>> Hi John, thanks for the reply.
>>
>> Yes, actually I can do it in the app. first load, but later a Place can be
>> fired programmatically from another UI screens. So, in this case the Place
>> will be fired twice: 1. programmatically fired and 2. when the menu need to
>> be selected to update the UI state.
>>
>
> PlaceController.goTo will be a no-op if the two places compare equal, so
> that's not a problem.
>
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