The user agent detection is defined in the UserAgent.gwt.xml module
definition file (http://code.google.com/p/google-web-toolkit/source/
browse/trunk/user/src/com/google/gwt/user/UserAgent.gwt.xml).  You can
actually override that provider in your own module file by making your
own <property-provider name="user.agent"> in it.  If you figure out
what the PS3's user agent is and map it to any of the user agents that
are currently utilized in GWT.  That won't mean everything will
necessarily work if the PS3 browser doesn't actual work like the
browser you're mapping it to, but it will get you past the hump of
getting the PS3 browser to run your GWT code.

On Apr 19, 7:45 pm, Excell <[email protected]> wrote:
> Is anyone achieve loading GWT compiled app in PlayStation 3 (Netfront)
> browser. I have tried to compile IE6 only permutation, but PS3 did not
> pick it up. Any suggestions?

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