When the user logs in, insert a row into a table to keep track of all of the
users logged in and their session ids.

On Mon, May 9, 2011 at 5:17 AM, bruuuno <[email protected]> wrote:

> Hello everyone,
> I'm creating a game for 2 players (checkers).
>
> A player logs in with username and password and a new session is
> created.
> This user start a game with another player logged in (with another
> session).
>
> How can I handle the two sessions?
> Is there a << HttpSession session = getSession(sessionId) >> method or
> something?
>
> I have to get the move by the first player and send it to the second
> player, then get the move by the second player and send to the first.
>
> Thanks in advance
>
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