I will probably build my mmo client (something like 'Eve Online') with
GWT/ForPlay.
I will use a specialized network framework (photon), so I'm just
looking for the client implementation.

This is my first game and I am a little confused about whether i
should use the MVP pattern or not.
Is the MVP pattern only for data-centric apps or is it good for just
about any app?

Also, a more general question, how would you build this client, if it
should be HTML5/JS based ?

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