I will probably build my mmo client (something like 'Eve Online') with GWT/ForPlay. I will use a specialized network framework (photon), so I'm just looking for the client implementation.
This is my first game and I am a little confused about whether i should use the MVP pattern or not. Is the MVP pattern only for data-centric apps or is it good for just about any app? Also, a more general question, how would you build this client, if it should be HTML5/JS based ? -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
