On Friday, May 27, 2011 8:14:34 AM UTC+2, tanteanni wrote: > > first thx for the links - some are new to me > > …until you try introducing a "tab layout" into the game… because tabs, by > definition, break linear navigation, so they oviously don't play well with > "browser history" and "global application state". > > thats hard. my idea was, that the tabs are the main navigation - used to > switch between apps/main subjects. my idea was to let this tabs be > bookmarkable and probably safe some state for each tabs (a main choice the > user has taken). (this idea is not too bad, isnt it?) > but now you say tabs and activities and places are incompatible? >
Don't get me wrong: I'm not saying they're "incompatible", just that you have to think in terms of "places", i.e. describing what you "see on the screen" and "serialize it in the URL" (and obviously the other way around: from the "URL token" to the "screen"), and navigation between them, and that it doesn't come naturally with tabs. (and just because I hate tabs –outside an MDI such as a web browser or Eclipse, where they're not "connected" to each others–, I'm not going to spend any more time thinking about a possible solution). -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
