Hi! On Jun 16, 9:42 am, Myth17 <[email protected]> wrote: > I would want the application to run on as many mobile phones as > possible(blackberry+android+iphone)! What should be my strategy? Do I need > to use something > like --> http://code.google.com/p/gwt-mobile-webkit/(they dont say > anything about Blackberry support) or I can do it with my plain old GWT?
Your GWT Code should run on android+iOS devices like phones and tablets, because both use WebKit as browser. gwt-mobile-kit is library for html5/mobile apis like geolocation, localstorage end so on, but as you mentioned in your later post, this library lacks widgets. Localstorage is also supported in GWT itself since 2.3. So gwt-mobile-kit shouldn't be necessary. To test your app on a mobile devices, open the Run Configurations for your project and add "-bindAddress 0.0.0.0" without the qoutes to Program Arguments on the Arguments Tab. This tells gwt to use all network interfaces not just localhost(127.0.0.1). Rerun your application, now you should be able to connect from a mobile device. Now hit the GWT compiler button (red GWT icon in eclipse toolbar) and let your app compile, you could reduce the compile time if you set the supported browsers to only safari. After compiling your app you could open your app from your mobile device or emulator or just your chrome/safari browser. -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
