thx!

absolutly the same ideas came to my mind and let me post this question. (i 
have to admit that not only thomas' but also your answers and suggestion 
directed me to this approach)

i read the discussion you mentioned above  and one question remains: is it a 
good idea to do "things" this way? my feeling is that the way mauro did it 
in "layoutMVP"-Example is the way the "GWT MVP Framework" implies?! or the 
other way around: what consequences to bear (beside the update state 
problem) if i go this way any further? (i am in the privileged position to 
could still do any refactoring)
for example what about activity methods called on place change like 
mayStop(), onCancel()... - mayStop should only be called if place changes 
(not only state)?! I also have a bad feeling about singleton activities 
(each one referencing some presenters). somehow i like the idea of 
disposable activities and presenters.
(having two people (you and thomas) doing it this way calms me down ;-) )

the advantage of activity=presenter/many activitymapper approach (imho 
please correct if i am wrong) is that you could choose caching per display 
area. so activities that shouldn't be restarted on "place change" will be 
cached via cached mappers, activities that should be updated on every place 
changed will be mapped via "normal" mappers and return new instances every 
time. So imho there is a solution for our problem by doing it the other way 
?!


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