Am 18.11.2011 04:07, schrieb Neil Williams:
I have an game which is run on a standard board using click handler
events.  I want to be able to update the screen during the
clickhandler event to show various changes.  At present the screen
updates once the click handler event finishes.

Is there a method that works similar to the Swing method repaint()?  I
have tried Windows.Location.reload but that does not redraw the
current screen, it restarts the application.
just as an idea (dunno if it works): run your event handler from Scheduler.scheduleDefrred() just like in Swing where you can't update the screen as long as you are in the event handler thread...

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