In your addOrUpdate() method, check to see you are returning the exact same
instance that was passed in, just remembered I did actually run into the
same problem when you return a different instance that has the same
identity.


On Thu, Dec 29, 2011 at 4:38 PM, Jeff Rodriguez <[email protected]>wrote:

> Yeah, I put that code into a click handler for a button so I can just
> repeatedly fire it off. It's the only code in the function.
>
> It seems like something is trying to edit the result before my
> receiver callbacks are called. I say that because it works on the
> server side every single time. If I click that button 5 times, I'll
> end up with 5 entities in my data store.
>
> On Dec 28, 10:09 am, "Aidan O'Kelly" <[email protected]> wrote:
> > From the code you posted, it should work fine (even the original code).
> Is
> > it all executed in one function? It sounds like there's some paths of
> > execution which differ from it, and somehow end up calling setName() on a
> > frozen proxy.
>
> --
> You received this message because you are subscribed to the Google Groups
> "Google Web Toolkit" group.
> To post to this group, send email to [email protected].
> To unsubscribe from this group, send email to
> [email protected].
> For more options, visit this group at
> http://groups.google.com/group/google-web-toolkit?hl=en.
>
>

-- 
You received this message because you are subscribed to the Google Groups 
"Google Web Toolkit" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/google-web-toolkit?hl=en.

Reply via email to