Try this,

           Timer timer = new Timer() {
                 public void run() {
                     // Do Rpc. i.e., retrieveCollection

                     @Override
                     public void onFailure(Throwable throwable) {
                         // if needed
                         timer.schedule(100);
                     }

                     @Override
                     public void onSuccess(Result result) {
                         // do logic
                         timer.schedule(100);
                     }
                 }
             };
             timer.schedule(100);


On Mon, Feb 27, 2012 at 4:08 AM, Patrick Tucker <[email protected]> wrote:

> You should execute the Timer right away, by directly calling its
> run().  Then in the run() determine whether or not it needs to run
> again.  If so, use schedule(int) to make it run() again.  The process
> should be similar to how an IncrementalCommand would work...
>
> On Feb 24, 3:36 pm, "Peter D." <[email protected]> wrote:
> > Has a solution been found to this issue?  I have encountered the same
> > thing, with no luck.
> >
> > On Jan 19, 2:24 am, Hanna Varakhobava <[email protected]> wrote:
> >
> >
> >
> >
> >
> >
> >
> > > Hey, somebody...
>
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>


--
*S*antosh *K*umar *K*

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