Yes, pretty much what Jens said. You could compile your application a a number of different modules, and then launch and test various entry points to modules as needed to simplify testing. So, for example, the chess engine or chat module could be separate projects inherited by your main project.
Curious though, what chess rules engine are you using? I was wondering if it was a big heap of Java you're compiling to JS, in which case it may be the culprit of your slowness. Sincerely, Joseph -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-web-toolkit/-/6rN7XPJ9ahEJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
