I've described a method for using retina images here: http://retina.teknonsys.com
On Tuesday, April 17, 2012 5:21:41 AM UTC-4, Evan Ruff wrote: > > Hey guys, > > So I'm designing an application to be used on tablets and phones. With the > introduction of the new iPad, my images are getting BIG. Real big. HUGE. > They're so big at this point, that it's really unwieldy to download the > ginormous ImageBundle; further, when scaled down in the browser, the images > aren't presentable anymore on smaller devices. > > I was wondering if anyone had started developing a > resolution dependent ImageBundle, where I could define screen densities and > have corresponding packages, much like the Android concepts. If not, I > believe that this would be a useful extension to the framework as things > like PhoneGap, MobileObjects and mgwt are really starting to push GWT > successfully on to the mobile devices. Could someone who has some > familiarity with the ImageBundle source point me in the direction of the > Linker for that class? > > Thanks, > > E > -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-web-toolkit/-/V5jqPpfSuwYJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
