I've described a method for using retina images here:

http://retina.teknonsys.com

On Tuesday, April 17, 2012 5:21:41 AM UTC-4, Evan Ruff wrote:
>
> Hey guys,
>
> So I'm designing an application to be used on tablets and phones. With the 
> introduction of the new iPad, my images are getting BIG. Real big. HUGE. 
> They're so big at this point, that it's really unwieldy to download the 
> ginormous ImageBundle; further, when scaled down in the browser, the images 
> aren't presentable anymore on smaller devices.
>
> I was wondering if anyone had started developing a 
> resolution dependent ImageBundle, where I could define screen densities and 
> have corresponding packages, much like the Android concepts. If not, I 
> believe that this would be a useful extension to the framework as things 
> like PhoneGap, MobileObjects and mgwt are really starting to push GWT 
> successfully on to the mobile devices. Could someone who has some 
> familiarity with the ImageBundle source point me in the direction of the 
> Linker for that class?
>
> Thanks,
>
> E
>

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