Hi all, I am working on an app doing some WebGL stuff, so the application does lot of calculations at high frequency and so i notice some slowdowns due to the garbage collector.
I am trying to reduce as much as i can those slowdowns by two ways : - Reuse of objects - Reduce number of objects. As maths calculations requires many objects, i am looking to have a maths library with only static functions instead of using maths objects functions. For example instead of having a Vector3f that contains a method Add(Vector3f v) i should have a static function anywhere static void AddVectors(Vector3f v1, Vector3f v2, Vector3f out). But is there a performances overhead due to the use of static functions with GWT ? Regards, Harold -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-web-toolkit?hl=en.
