Hi Everyone,
I am beginning to learn WebGL development using GWT using gwtgl.
I am not able to get the requestAnimationFrame working to render my scene
regularly.
Could someone please take a look at it and offer some advice?
Code:
*Mygwtgl.java*
public class Mygwtgl implements EntryPoint,
AnimationScheduler.AnimationCallback {
...
private Redraw redraw;
private void start() {
...
redraw = new Redraw();
redraw.requestAnimationFrame(this);
}
public void execute(double timestamp) {
drawScene();
}
}
*Redraw.java*
public class Redraw extends AnimationScheduler {
private AnimationScheduler.AnimationHandle hAnimScheduler;
public Redraw() {
hAnimScheduler = new AnimationScheduler.AnimationHandle() {
@Override
public void cancel() {
// TODO Auto-generated method stub
}
};
}
public AnimationScheduler.AnimationHandle
requestAnimationFrame(AnimationScheduler.AnimationCallback cb, Element e) {
// cb.execute() works here but only once, not getting
scheduled regularly
//
return hAnimScheduler;
}
}
I do not have much programming experience with java and I am not sure
whether this is the correct way to use requestAnimationFrame().
The callback doesn't seem to be scheduled,
I really appreciate any advice in this regard.
-br
Arun
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