I did that mostly so I could separate it out into a method like I just did;
private void updateLastClickedLocation() {
int x = Event.getCurrentEvent().getClientX();
int y = Event.getCurrentEvent().getClientY();
InstructionProcessor.lastclicked_x = x -
this.getElement().getAbsoluteLeft() + this.getElement().getScrollLeft() +
this.getElement().getOwnerDocument().getScrollLeft();
InstructionProcessor.lastclicked_y = y - this.getElement().getAbsoluteTop()
+ this.getElement().getScrollTop() +
this.getElement().getOwnerDocument().getScrollTop();
}
As I'll be using this a bit.
I'll try this now, the code was a lot more simple then I thought. I was
thinking getAbsoluteLeft on a element only returned X relative to its
container.
This is all on a dragable absolute panel I made, with elements on it that
are click-able with various mouse buttons while the container still being
dragable itself. I could probably use a normal click handler, but I find it
neater to use the switch method seeing as I am handling all the event types
anyway.
On Sunday, December 2, 2012 2:40:49 PM UTC+1, Thomas Broyer wrote:
>
> Have a look at the code for getRelativeX/Y in MouseEvent.
>
> BTW, why do you use Event.getCurrentEvent() instead of the 'event'
> argument?
>
> You could also simply addClickHandler (or addDomHandler for
> ClickEvent.getType()) instead of overriding onBrowserEvent.
>
> On Sunday, December 2, 2012 2:06:34 PM UTC+1, darkflame wrote:
>>
>>
>> I have some rather complex click handling code on a widget that has
>> the following sort of structure:
>>
>> @Override
>> public void onBrowserEvent(Event event) {
>> event.cancelBubble(true);
>> event.preventDefault();
>>
>> switch (DOM.eventGetType(event)) {
>>
>> case Event.ONCLICK:
>>
>>
>> int x =
>> Event.getCurrentEvent().getClientX();
>> int y =
>> Event.getCurrentEvent().getClientY();
>>
>> //how to get relative X/Y from the
>> element that was clicked.
>>
>> (stuff to run onclick)
>>
>> case Event....(handles other forms of mouse action)
>>
>>
>>
>>
>> This works well, and lets handle everything as needed.
>> However, because I am using a Event rather then a ClickEvent, theres
>> no easy way to get the x/y of the click relative to the element that
>> fired it.
>> Is there any way to get this information?
>> I dont think I can cast to ClickEvent, so I need to parse over the
>> whole dom tree to convert from screen x/y to element-relative x/y?
>> Seems complex Is there a better way?
>>
>> Thanks,
>> Thomas
>>
>
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