*Problem: *Having issues getting KeyUp and KeyDown events to be called with 
UiRenderer.  

Using the syntax below they don't always get called:  

@UiHandler({"inputTextBox"})
void onKeyUpEvent(KeyUpEvent event, Element parent, String name)
(from: 
https://developers.google.com/web-toolkit/doc/latest/DevGuideUiBinder#Rendering_HTML_for_Cells)

Switching to overriding onEnterKeyPressed results in an incorrect parent 
element? So when I call:

renderer.getInputTextBox(parent).getValue()

The item isn't found because the parent is wrong?

*Question: *Has anyone successfully used KeyUp/KeyDown in a UiRenderer 
context and successfully caught the KeyCode being pressed?

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