Do you want to bundle images into your JS file or do you really want the 
images to be loaded externally?

In the first case you have to use ImageResource inside your ClientBundle so 
that images will be bundled into your JS file. Read the chapters 
ImageResource and CssResource -> Image Sprites: 
https://developers.google.com/web-toolkit/doc/latest/DevGuideClientBundle

If you really want the image externally then you have to either put them 
directly into your war folder (or any subfolder of course) or create a 
folder called "public" next to your App.gwt.xml and put them into that 
folder. When you compile your app (or during DevMode) everything in the 
public folder will end up in your war/<modulename> folder automatically. 
After you have done this you have to correct your image urls inside your 
CSS code. Your Css will be injected directly into your host HTML page, so 
all urls should be relative to that location. E.g. if you put your images 
into war/images and your host HTML page is war/index.html then your CSS 
should use "url('images/ok.png')".

-- J.


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