Sound like very complicated, can u come up something really simple?

On Wednesday, January 22, 2014 1:42:09 PM UTC+11, Peter Donald wrote:
>
> Hi, 
>
> I don't think there is a universal solution to this it comes down to 
> the capabilities of the browsers that are connecting to the site and 
> how you want to trade off timeliness versus server cost. In terms of 
> pushing to the client I would tend to use one of four techniques. 
>
> * Polling: Check every time period N. 
> * Long Polling: Start poll but suspend the request and have server 
> respond when needed. 
> * SSE (aka Server Sent Events): Client opens connection and server 
> sends events to message as needed (also handles automagic 
> reconnection, and routing messages on client-side) 
> * WebSockets: Client opens connection to server, bi-directional 
> communication. 
>
> It seems like what you probable want is SSE if available in the 
> browser and then fall back to polling strategy. In terms of what it 
> looks like in GWT you can check out the gwt-eventsource [1] library. 
> See [2] for some example code for the client and server (using jersey 
> jaxrs). If you want to use web sockets you can check out the 
> gwt-websockets [3] library and corresponding example code at [4]. 
>
> Holler if you have any problems. Just note that I was working on 
> gwt-eventsource this morning and only just released it to Maven 
> Central an hour ago so you may need to wait a couple some time before 
> the main repository has synchronized the release. 
>
> [1] https://github.com/realityforge/gwt-eventsource 
> [2] 
> https://github.com/realityforge/gwt-eventsource-example/tree/master/src/main/java/org/realityforge/gwt/eventsource/example
>  
> [3] https://github.com/realityforge/gwt-websockets 
> [4] 
> https://github.com/realityforge/gwt-websockets-example/tree/master/src/main/java/org/realityforge/gwt/websockets/example
>  
>
> On Wed, Jan 22, 2014 at 12:48 PM, Tom <[email protected] <javascript:>> 
> wrote: 
> > Ok, I got a message system, user can send message to each other at any 
> time. 
> > The message icon is in the header. I want to program so that when person 
> A 
> > sends a message to person B, then B can be able to see the message in 
> the 
> > header immediately & automatically without needing to refresh the page. 
> > 
> > How does that system work? 
> > 
> > I think there some solutions here, 
> > 
> > -Solution1: we program so that each active page will check the message 
> every 
> > 5 minutes. This is not too smart since if there's no message, the server 
> > still receives the call every 5 min. Imagine there is a million users & 
> if 
> > each user opens the page & lives the page for the whole day then server 
> will 
> > receive too many unnecessary calls. 
> > 
> > -Solution2: Do some sort of global variable that check the incoming 
> message. 
> > When A sends message to B, the global variable will be changed, & we 
> needs 
> > to do something so that that variable can check all the active pages 
> that 
> > user B is opening & the system sends the reminder to all those pages. I 
> am 
> > not sure if this is the right way to do. 
> > 
> > Can you find a better solution? 
> > 
> > Does anyone know what is the wright way to build this system? 
> > 
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>
>
> -- 
> Cheers, 
>
> Peter Donald 
>

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