You definitely don't want to be sending raw audio over the web to your 
server - it's huge. What you want to do is take that raw audio, convert it 
to an ogg or similar using something like 
https://github.com/muaz-khan/WebRTC-Experiment/tree/master/ffmpeg
Then you'd take the ogg output and upload it to your server using an http 
post as converting the ogg to base64 would probably use a lot of ram.

GWT-RPC to transfer raw wav data is just right out

On Wednesday, February 12, 2014 8:12:48 PM UTC+2, Steve wrote:
>
> Would using a JSONObject to send the buffers to the server help?
>
> e.g.
>
> JSONObject jsonValue = new JSONObject(myJSObject);
>
>
> and then using the following to convert the JSON object back?
>
> JavaScriptObject jsObject = jsonValue.getJavaScriptObject();
>
>

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