You definitely don't want to be sending raw audio over the web to your server - it's huge. What you want to do is take that raw audio, convert it to an ogg or similar using something like https://github.com/muaz-khan/WebRTC-Experiment/tree/master/ffmpeg Then you'd take the ogg output and upload it to your server using an http post as converting the ogg to base64 would probably use a lot of ram.
GWT-RPC to transfer raw wav data is just right out On Wednesday, February 12, 2014 8:12:48 PM UTC+2, Steve wrote: > > Would using a JSONObject to send the buffers to the server help? > > e.g. > > JSONObject jsonValue = new JSONObject(myJSObject); > > > and then using the following to convert the JSON object back? > > JavaScriptObject jsObject = jsonValue.getJavaScriptObject(); > > -- You received this message because you are subscribed to the Google Groups "Google Web Toolkit" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/google-web-toolkit. For more options, visit https://groups.google.com/groups/opt_out.
