Hi all,
hope it is not wrong to post a question here.
I have a problem with touch events when emulated via the Chrome Emulation.
I have a simple Canvas with an added Touch Handler:
final Canvas ca=Canvas.createIfSupported();
ca.setCoordinateSpaceWidth(wiCo);
ca.setCoordinateSpaceHeight(wiHe);
// ca.sinkEvents(Event.TOUCHEVENTS);
ca.sinkEvents(Event.ONTOUCHSTART);
ca.addTouchStartHandler(new TouchStartHandler() {
@Override
public void onTouchStart(TouchStartEvent event) {
// TODO Auto-generated method stub
Touch t=event.getTargetTouches().get(0);
ca.getContext2d().setStrokeStyle("#fff");
ca.getContext2d().clearRect(0, 0, 800, 200);
ca.getContext2d().setStrokeStyle("#000");
ca.getContext2d().strokeText("Move "+(t.getPageX()-ca.getAbsoluteLeft())+
","+(t.getPageY()-ca.getAbsoluteTop()),10,60);
consoleLog("Touch move ");
}
});
It works perfect on my Nexus7 but it doesnt work on my chrome when
emulating Nexus7 and touches. Other Touch web apps (nativ JavaScript ? )
work in Emulation mode. But my (working) GWT app doesnt react to the
(emulated) touch events. :(
Any experiences with it?
Many thanks in advance
alex
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