This is also important for traffic lights etc. You can handle this
either on import (which is not yet as easy as I want it) and assign the
neighboring edges a different weight or you use turn costs to model
costs of certain nodes.

See also #75

Regards,
Peter


On 06.01.2015 18:46, Laurent Bendel wrote:
> I’m still exploring how the routing algorithm works. Would it be possible to 
> take in account certain nodes (not ways) in the duration calculations ? e.g., 
> a lift gate takes time to raise and close, a speed bump forces you to slow 
> down, a border post can take a long time to cross, traffic lights take time, 
> etc.. 
>
> Is it something that the general algorithm can take in account ? and if so, 
> can somebody hint to how it works and where to look in the code ?
>
> Laurent
>
> PS: background: a shortcut through a country can take longer than a detour 
> that stays in the same country, if the border procedures take a long time. 
> Not relevant in Europe, but very important in South America, e.g., or in 
> Central Asia.
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