Excellent, will try that. > For small areas you could try to switch to inMemory setting to speed up > normal algorithms (none-CH). > > Also we've added lately a none-heuristical bidirectional A* (astarbi) > which is the fastest option for normal algorithms at the moment. A fast > normal algorithm (none-CH) will follow in the next week and you could > potentially implement heuristical algorithms. See our very first issue #1 > ;) > > Peter > > On 23.01.2015 15:12, Emux wrote: >> In order to change live the vehicles in GHRequest, you need to have >> contraction hierarchies off. >> >> This is slower than CH on (depends also on Android device). >> But eventually you are who'll decide what's better for your app, some >> tests will show you if the speed is sufficient. >> >> -- >> Emux >> Cruiser <http://wiki.openstreetmap.org/wiki/Cruiser> - Atlas >> <http://wiki.openstreetmap.org/wiki/Atlas_%28navigation_application%29> >> >> >> _______________________________________________ >> GraphHopper mailing list >> [email protected] >> https://lists.openstreetmap.org/listinfo/graphhopper > > _______________________________________________ > GraphHopper mailing list > [email protected] > https://lists.openstreetmap.org/listinfo/graphhopper >
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