Marco Pasetti wrote: > >> 2) branches/develbranch_6/win32 > >> > >> the folder where i put all the scripts and files needed to prepare the > >> release installer (as an exe file). > > >why refer to 32bit in the dirname? > > Good question; actually I named it as I'm used in my windows projects, > because I build on a 32 system;
FWIW, the reason why people refer to "Win32" is to distinguish it from the original 16-bit (8086 real-mode) API, where you had to allocate memory in chunks of no more than 64KiB. In practice, Win32 refers to the use of a flat address space, with the implicit requirement that you need at least a 386. There aren't any major API differences between 32-bit and 64-bit versions of Windows. The main issue is that there is a distinguished integer type (I forget the name) which is wide enough to hold a pointer (you can't rely upon a pointer fitting into a LONG if you want to support Win64, as LONG is always 32 bits). -- Glynn Clements <[EMAIL PROTECTED]> _______________________________________________ grass-dev mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/grass-dev
