On Jul 30, 2008, at 8:05 AM, <[EMAIL PROTECTED]> wrote:
Date: Wed, 30 Jul 2008 14:50:24 -0000
From: "GRASS GIS" <[EMAIL PROTECTED]>
Subject: [GRASS-dev] [GRASS GIS] #239: crash if zooming in too much
To: undisclosed-recipients:;
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset="utf-8"
#239: crash if zooming in too much
----------------------
+-----------------------------------------------------
Reporter: msieczka | Owner: [email protected]
Type: defect | Status: new
Priority: major | Milestone: 6.4.0
Component: default | Version: svn-develbranch6
Keywords: | Platform: Linux
Cpu: x86-64 |
----------------------
+-----------------------------------------------------
r32363
1. Add a raster map (raster or vector).
2. Zoom in until an error like this pops up:
{{{
Execution failed: 'd.rast [EMAIL PROTECTED] --q'
Details:
ERROR: region for current mapset line 1run "g.region"
}}}
3. Try to "Zoom to selected map" or any other zoom operation - a
crash:
{{{
Traceback (most recent call last):
File "/usr/local/grass-6.4.svn/etc/wxpython/gui_modules/ma
pdisp.py", line 2076, in OnZoomToMap
self.ZoomToMap()
File "/usr/local/grass-6.4.svn/etc/wxpython/gui_modules/ma
pdisp.py", line 2129, in ZoomToMap
self.UpdateMap()
File "/usr/local/grass-6.4.svn/etc/wxpython/gui_modules/ma
pdisp.py", line 579, in UpdateMap
self.mapfile = self.Map.Render(force=True,
mapWindow=self.parent, windres=windres)
File "/usr/local/grass-6.4.svn/etc/wxpython/gui_modules/re
nder.py", line 762, in Render
if not layer.Render():
File "/usr/local/grass-6.4.svn/etc/wxpython/gui_modules/re
nder.py", line 135, in Render
os.environ["GRASS_PNGFILE"] = self.mapfile
File "/usr/lib/python2.5/os.py", line 474, in __setitem__
putenv(key, item)
TypeError
:
putenv() argument 2 must be string, not None
}}}
--
Ticket URL: <http://trac.osgeo.org/grass/ticket/239>
GRASS GIS <http://grass.osgeo.org>
Arrgh. Fixed this in TclTk but seems like we need to fix it in
wxPython too. Thanks for spotting it. With new graphic tools in
wxpython, Glynn's rewrite of the display drivers, and Martin's work on
nD visualization we may be reworking the display rendering engine. At
the moment, I'm not sure how much will be back ported to wxpython. We
might try a simple patch on this for the moment, however. I'll try to
look into it.
Michael
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