Glynn wrote: > Re: > > r33944 | hamish | 2008-10-21 03:35:40 +0100 (Tue, 21 Oct 2008) | 1 line > remove code based on Vask_lib+Xmons; porting will happen in > develbranch6 then when operational be merged back into grass7 SVN > > Isn't this backwards? > > There's no need for i.ortho.photo to change in 6.4, as monitors (and > the display architecture generally) won't be changing there.
it's just easier to incrementally test with an otherwise working suite. i.e. the config file setup modules will be pretty easy to fix, while the two i.points clones may take much longer. I had thought about leaving i.ortho.photo/libes/ in trunk, as that has some hope of being reused (ie all but ask_camera.c to be merged into lib/imagery/). My primary motivation was that porting fixes between two active branches seemed like a nightmare. > Also, if you need to write any code which uses the raster/display > libraries, you'll need to substantially modify it in order to get it > working in 7.0. I had hoped that the i.points clones could be replaced with a plugin to the wx georectify tool rather than reinventing something from scratch. There are 4 versions of i.points in GRASS 6.4; fortunately they are so similar that bugfix patches from years ago for one instantly apply to the others. (as long as we remember) I hope someone who works with this stuff and knows the ropes can step forward to lead this effort. Although basic optics of lenses may stay the same, I guess there is similarly a fair bit of work needed for the suite to take advantage of modern digital camera systems. (automatic extraction of EXIF metadata etc) My main interest/curiosity here has to do with rectifying underwater photos with parallel laser dots on a 3D reef wall, not aerial photography. Hamish __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com _______________________________________________ grass-dev mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/grass-dev
