#598: MacOS X / OpenGL and Wxpython incompatible ---------------------+------------------------------------------------------ Reporter: vince | Owner: [email protected] Type: defect | Status: new Priority: normal | Milestone: 6.4.0 Component: NVIZ | Version: svn-trunk Resolution: | Keywords: Platform: MacOSX | Cpu: OSX/Intel ---------------------+------------------------------------------------------ Comment (by kyngchaos):
> This is impossible for a 64-bit build. Tk-aqua is not 64-bit capable ... I keep forgetting about TclTk. I guess I should add the same arch strip to the nviz makefile that I once had in the wxnviz/vdigit makefile. But as you say, the configure check needs the same. Could you attach a patch here so that someone could try to get it into the source? (I believe a patch to configure.in is preferred) > MacOS 10.6 will be 64-bit from top to down I keep hearing this rumor, but that doesn't make sense -- there will be a lot of 32bit apps that will stop working that can't or won't be updated by developers. The system may well be all 64bit, but I don't think Apple will drop 32bit, but at least provide a transition in 10.6. I also heard that PPC support will be dropped. This makes more sense, since we've had the transition time with Rosetta in 10.4 and 10.5. -- Ticket URL: <http://trac.osgeo.org/grass/ticket/598#comment:7> GRASS GIS <http://grass.osgeo.org>
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