#598: MacOS X / OpenGL and Wxpython incompatible
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  Reporter:  vince   |       Owner:  [email protected]
      Type:  defect  |      Status:  new                      
  Priority:  normal  |   Milestone:  6.4.0                    
 Component:  NVIZ    |     Version:  svn-trunk                
Resolution:          |    Keywords:                           
  Platform:  MacOSX  |         Cpu:  OSX/Intel                
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Comment (by cmbarton):

 I know what the problem is here, but am not sure how to fix it on your
 system.

 If you compile vdigit for wxPython, it also creates a local, swig version
 of PseudoDC and sets a flag so that wxPython uses this local version
 instead of the generic one. If something goes wrong with your vdigit
 compiling, this local PsuedoDC is not made, but wxPython still tries to
 use it. The result is that your display system is non-functional.
 Hopefully, this helps you troubleshoot a bit. Martin might have more
 insight into this.

 Michael

-- 
Ticket URL: <http://trac.osgeo.org/grass/ticket/598#comment:22>
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