Hi Maris,
export LIBGL_ALWAYS_INDIRECT=1 did the trick. Thanks, Peter -------- Original-Nachricht -------- > Datum: Fri, 18 Mar 2011 17:41:24 +0200 > Von: Maris Nartiss <[email protected]> > An: [email protected] > CC: [email protected] > Betreff: Re: [GRASS-dev] NVIZ Error: Error of failed request: BadWindow > glxgears working fine? > OpenGL system vs NVIZ/OGSF compiled in OpenGL system? > export LIBGL_ALWAYS_INDIRECT=1 && nviz ? > > Maris. > > > 2011/3/18, [email protected] <[email protected]>: > > Hi all, > > I am building GRASS6.4 from source on a computation cluster. GRASS > itself is > > up and running, but NVIZ causes trouble: > > > > When invoking NVIZ from the GRASS command line (nviz -q), the NVIZ > command > > window pops up and throws this error message: > > > > Error of failed request: BadWindow (invalid Window parameter) > > Major opcode of failed request: 3 (X_GetWindowAttributes) > > Resource id in failed request: 0xffffffff > > Serial number of failed request: 237 > > Current serial number in output stream: 238 > > > > Any help/comment/advice would be much appreciated. -- Dr. Peter Löwe <[email protected]> NEU: FreePhone - kostenlos mobil telefonieren und surfen! Jetzt informieren: http://www.gmx.net/de/go/freephone _______________________________________________ grass-dev mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/grass-dev
