Hi Maris,

export LIBGL_ALWAYS_INDIRECT=1

did the trick.

Thanks,
Peter

-------- Original-Nachricht --------
> Datum: Fri, 18 Mar 2011 17:41:24 +0200
> Von: Maris Nartiss <[email protected]>
> An: [email protected]
> CC: [email protected]
> Betreff: Re: [GRASS-dev] NVIZ Error: Error of failed request: BadWindow

> glxgears working fine?
> OpenGL system vs NVIZ/OGSF compiled in OpenGL system?
> export LIBGL_ALWAYS_INDIRECT=1 && nviz ?
> 
> Maris.
> 
> 
> 2011/3/18, [email protected] <[email protected]>:
> > Hi all,
> > I am building GRASS6.4 from source on a computation cluster. GRASS
> itself is
> > up and running, but NVIZ causes trouble:
> >
> > When invoking NVIZ from the GRASS command line (nviz -q), the NVIZ
> command
> > window pops up and throws this error message:
> >
> > Error of failed request:  BadWindow (invalid Window parameter)
> >   Major opcode of failed request:  3 (X_GetWindowAttributes)
> >   Resource id in failed request:  0xffffffff
> >   Serial number of failed request:  237
> >   Current serial number in output stream:  238
> >
> > Any help/comment/advice would be much appreciated.

-- 
Dr. Peter Löwe
<[email protected]>





NEU: FreePhone - kostenlos mobil telefonieren und surfen!                       
Jetzt informieren: http://www.gmx.net/de/go/freephone
_______________________________________________
grass-dev mailing list
[email protected]
http://lists.osgeo.org/mailman/listinfo/grass-dev

Reply via email to