The size of the monitor shouldn't have much (or anything in most cases) to do 
with this.

Important questions:

Which version is being used?
Which OS

How is the display set? If it is set to constrain display resolution to match 
map, this could happen. However, the default behavior for a long time is to 
create display output at display resolution (depends on the size of the display 
window). Even with big monitors, this is not a huge file by GRASS GIS 
standards. However, the temp files that are created for the displays will be 
larger when larger windows are used on larger monitors (i.e., more pixels to 
render).

Michael
______________________________
C. Michael Barton
Director, Center for Social Dynamics & Complexity
Professor of Anthropology, School of Human Evolution & Social Change
Arizona State University
Tempe, AZ  85287-2402
USA

voice:  480-965-6262 (SHESC), 480-727-9746 (CSDC)
fax:          480-965-7671(SHESC), 480-727-0709 (CSDC)
www:  http://csdc.asu.edu, http://shesc.asu.edu
http://www.public.asu.edu/~cmbarton

On Aug 13, 2012, at 12:00 PM, 
<[email protected]<mailto:[email protected]>>
 wrote:

From: Markus Neteler <[email protected]<mailto:[email protected]>>
Date: August 13, 2012 7:57:39 AM MST
To: GRASS developers list 
<[email protected]<mailto:[email protected]>>
Subject: Re: [GRASS-dev] Speed map display in wxGUI on bigger monitors


On Fri, Aug 3, 2012 at 4:19 PM, Markus Neteler 
<[email protected]<mailto:[email protected]>> wrote:
Hi,

when working with the wxGUI on bigger monitors, it is rather slow
when it comes to map display.
Looking into the /tmp/ directory, I find fairly huge files which are
generated and then combined for display.
It is getting even worse when using GRASS over network.

Question: why the uncompressed PNM/PPM format used by g.pnmcomp?

... I am still interested to understand this...

thanks
Markus

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