>
>
> The short answer is yes, it will be difficult. The GRASS-internal
> vector buffering algorithm has a number of bugs, the only vector
> buffering method that is AFAICT bug-free is v.buffer in trunk with
> GEOS support which uses the GEOS buffering algorithm which in turn
> does not (yet?) support geodesic distances in latlong.
>
> Markus M
>
>
I was just using v.buffer yesterday, and found it was ignoring my region
settings, it processed the entire map instead of a small area.

I updated GRASS yesterday, and am compiled with GEOS.  Am I missing
something else, should v.buffer respect the region?

-Eric
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