> > > The short answer is yes, it will be difficult. The GRASS-internal > vector buffering algorithm has a number of bugs, the only vector > buffering method that is AFAICT bug-free is v.buffer in trunk with > GEOS support which uses the GEOS buffering algorithm which in turn > does not (yet?) support geodesic distances in latlong. > > Markus M > > I was just using v.buffer yesterday, and found it was ignoring my region settings, it processed the entire map instead of a small area.
I updated GRASS yesterday, and am compiled with GEOS. Am I missing something else, should v.buffer respect the region? -Eric
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