Hi Yann, actually, we just started working on this, so we will let you know about the progress.
Anna and Vaclav On Tue, Apr 23, 2013 at 12:17 PM, Yann Chemin <[email protected]> wrote: > Upon compiling addons, it would be nice to have another file > (menuaddons.xml in grass70/gui/wxpython/xml/) that could be loaded > additionally to menudata.xml, or directly into it by some python > import magic. > > here is an example of few modules: > <menu> > <label>&Addons</label> > <items> > <menuitem> > <label>ET Senay (2001)</label> > <help>Computes ET after Senay (2001)</help> > <keywords>imagery,evapotranspiration,Senay</keywords> > <handler>OnMenuCmd</handler> > <command>i.evapo.senay</command> > </menuitem> > <separator /> > <menuitem> > <label>ET Biome (2011)</label> > <help>Computes Biome based ET (Global model)</help> > <handler>OnMenuCmd</handler> > <command>i.evapo.senay</command> > </menuitem> > </items> > </menu> > > If loaded properly into the menu on compilation time it would appear > as an "Addon" extra menu. before the "Help" menu. > > I realize this idea comes from the compiling side of G7, but it can be > extended to g.extension etc... by asking teh menu bar to reload once > in a while any new menuaddons*.xml file available. > > > -- > Yann Chemin > Researcher@IWMI > Skype/FB: yann.chemin > _______________________________________________ > grass-dev mailing list > [email protected] > http://lists.osgeo.org/mailman/listinfo/grass-dev _______________________________________________ grass-dev mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/grass-dev
