Hi, On Wed, 09. Apr 2014 at 10:52:59 +0200, Benjamin Ducke wrote: > GEOS is a heavy C++ beast and difficult to compile using GCC > on Windows (at least if you want the result to pass all > validation tests). > > I would prefer to stick to C dependencies only for the core > modules, if only to avoid DLL hell when mixing Visual C++ > and GCC DLLs on Windows (different name mangling styles).
That's why GEOS has a C API. Doesn't GRASS use that anyway? Jürgen -- Jürgen E. Fischer norBIT GmbH Tel. +49-4931-918175-31 Dipl.-Inf. (FH) Rheinstraße 13 Fax. +49-4931-918175-50 Software Engineer D-26506 Norden http://www.norbit.de QGIS PSC member (RM) Germany IRC: jef on FreeNode -- norBIT Gesellschaft fuer Unternehmensberatung und Informationssysteme mbH Rheinstrasse 13, 26506 Norden GF: Jelto Buurman, HR: Amtsgericht Emden, HRB 5502 _______________________________________________ grass-dev mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/grass-dev
