If we could get wxPython 3.x working for the GUI, we could switch all Mac 
compiling to 64bit. That would make LAS libraries MUCH easier to compile and 
bundle with GRASS. I've posted a 64bit version of GRASS 7.1 with wxPython 
3.0.2.0 for people to test and report bugs. It mostly works fine. So it may not 
be a big deal to fix the few remaining issues.

Related to this, is there a plan to replace liblas with the new Python 
alternative (the name escapes me at the moment)? This would further simplify 
making robust LiDAR tools available in GRASS

Michael
____________________
C. Michael Barton
Director, Center for Social Dynamics & Complexity
Professor of Anthropology, School of Human Evolution & Social Change
Head, Graduate Faculty in Complex Adaptive Systems Science
Arizona State University

voice:  480-965-6262 (SHESC), 480-965-8130/727-9746 (CSDC)
fax: 480-965-7671 (SHESC),  480-727-0709 (CSDC)
www: http://www.public.asu.edu/~cmbarton, http://csdc.asu.edu


On Apr 30, 2016, at 5:59 AM, 
[email protected]<mailto:[email protected]> 
wrote:

From: Vaclav Petras <[email protected]<mailto:[email protected]>>
Subject: Re: [GRASS-dev] grass 7.2 planning
Date: April 30, 2016 at 5:59:27 AM MST
To: Martin Landa <[email protected]<mailto:[email protected]>>
Cc: GRASS developers list 
<[email protected]<mailto:[email protected]>>



On Sat, Apr 30, 2016 at 8:09 AM, Martin Landa 
<[email protected]<mailto:[email protected]>> wrote:
>
> 2016-04-29 15:09 GMT+02:00 Vaclav Petras 
> <[email protected]<mailto:[email protected]>>:
>
> > I have some things in lidar modules which would be good to do before the
> > branching, namely changing the layer options to flag(s) and removal of
> > vector output from r.in.lidar. Ideally, some code should go from modules to
> > the library but that might not be feasible in the given time frame (from my
> > side). The first week of May I can't promise any commits since I'm at FOSS4G
> > NA [1]
>
> we can wait one week or so if you wish.

Thanks. This would give at least some chance to get things straight.

> > From things I remember, there is the prototype of Simple Python Editor which
> > needs a review but you (Martin) already did some, so I guess that's fine.
>
> Yes, I used the editor in lessons. Nice tool!

Thanks. It took me some time to discover that this is exactly what users want.

> I had only one problem,
> sometimes run button was not working (I discovered why after lesson)

I focused on getting the basics working but the executing is just tricky. Will 
try to look at it as well to see if some substantial changes are needed.



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