Hi,

right, v.edit needs to support also editing 3D vector map layers. This
is also connected to wxPython GUI where Map Display Windows currently
do not support visualization in 3D. Everything in TODO list:-)

Martin

2007/12/3, Benjamin Ducke <[EMAIL PROTECTED]>:
> As I understand, v.edit is currently pretty much 2D only.
>
> As far as I am concerned, it would be great
> if v.edit could do some _basic_ 3D manipulations.
> I'd love to have the ability to swap coordinate
> values freely between axes and the attribute table,
> so that I can turn a X/Y/Z map into X/Y+HEIGHT or
> vice versa.
>
> Another great feature would be the ability to rotate
> points around a freely-definable axis in 3D space
> (maybe better to add this to v.transform, though?).
>
> If I had those, I could un-install my CAD applications
> right now ;)
>
> I know that there is probably no-one with enough
> free time on their hands to implement these things
> right now, but maybe we could just think how to best
> design them and who knows, sooner or later some-one
> might get around to implementing them.
>
>
> Benjamin
>
> Martin Landa wrote:
> > Hi,
> >
> > 2007/12/2, Ondrej Kozlovský <[EMAIL PROTECTED]>:
> >> A have a problem what command
> >> I can use to make a zero
> >> in "map is 3D"???
> >> (see attachemnt picture)
> >
> > for converting 3d vector map to 2d (i.e. remove z coordinates), you
> > can use v.in/out.ascii magic:
> >
> > $ v.out.ascii input=d3 format=standard | v.in.ascii output=d2 
> > format=standard
> >
> > Martin
> >
> > BTW: Is there more elegant way how to do the conversion, maybe a new
> > tool for v.edit??
> >
> >> thank
> >>
> >> --
> >> Ondrej Kozlovský
> >> 5. roc(ník Geodézia a Kartografia - kataster nehnutel(ností a pozemkové
> >> úpravy
> >>
> >> Slovenská technická univerzita v Bratislave
> >> Stavebná fakulta
> >> Radlinského 11
> >> 813 68 Bratislava
> >> www.svf.stuba.sk
> >>
> >> Tato zpráva byla vytvor(ena pr(evratným poštovním klientem Opery:
> >> http://www.opera.com/mail/
> >> _______________________________________________
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> >>
> >>
> >
> >
> >
> > ------------------------------------------------------------------------
> >
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> --
> Benjamin Ducke, M.A.
> Archäoinformatik
> (Archaeoinformation Science)
> Institut für Ur- und Frühgeschichte
> (Inst. of Prehistoric and Historic Archaeology)
> Christian-Albrechts-Universität zu Kiel
> Johanna-Mestorf-Straße 2-6
> D 24098 Kiel
> Germany
>
> Tel.: ++49 (0)431 880-3378 / -3379
> Fax : ++49 (0)431 880-7300
> www.uni-kiel.de/ufg
>
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-- 
Martin Landa <[EMAIL PROTECTED]> * http://gama.fsv.cvut.cz/~landa *
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